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Sr. Environment Artist
Before working at Riot Games I was at Digital Domain as a CG Generalist, doing in-game cinematics and launch trailers for IP's such as Borderlands 2, Hawken, and Batman Arkham Origins. I was brought to Riot Games to R&D an in-house Cinematics team. The team started with 3 people and ended with 40. We were able to create an efficient pipeline from scratch and generate high-end renders.
At Digital Domain working on launch trailers, and in game
cinimatics for IP's such as Borderlands 2, Hawken, and Batman Arkham Origins.
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